Far Cry 3 Is Back With More Action
Dominance is a typical FPS setup: scattered throughout the map are three places up for grabs, defend and win. Conducting field accumulates points. Yes, this is familiar, but Far Cry is doing enough to keep things fresh. First of all, Far Cry visually more interesting than your annual military shooter from clear tropical waters to the crumbling temples strangled by vines, there is a vibration, it did not equal the violence of the game. But more importantly, the gameplay has a different feel to it - your character is a bit more sporty, and the ability to slide opens interesting ways to work around smartly designed maps and dodging enemy fire
Nice touch is the introduction of "Psyche Gas" recently introduced in the multiplayer game. Rack up enough points by killing and team work, and you'll be able to drop the bottle of gas for a quarter of the psyche card. If you are not lucky enough to get a lungful of hallucinogenic gases, you perception of reality is distorted, the environment becomes a painful yellow and all the other players, friends and enemies turn into black silhouettes of devil with glowing eyes. And to make things a little more dangerous to friendly fire instantly activated - you do not know who you are photographing if they do not attack first. Changing the perception and appearance of the game acts as a good palette cleanser, and much more creative than to have a little more explosive, as the second step is to kill-streak
The second mode is called multiuser shown Firestorm, in fact, demonstrated that Far Cry 3 is trying to do with the game. The distinctive mode has several different stages, but it starts with two teams are on opposite sides of the card. And there are two "nodes", each containing a canister of fuel. Successfully achieve one of the nodes of the opposition, and you'll have to hold the button, kick-start the animation, in which your character stabs one of the drums, throwing the enemy territory with gasoline and ruthlessly puts it on fire
Of course, playing the arsonist you're sitting duck, and one in good condition, the bullet will stop a tricky thing to do. But if you successfully light a single node, all your attention should turn to the second cache of fuel. You will have a limited amount of time to burn the remaining cans before the first fire is extinguished, and the game actually resets. But what is even more complicated, the fire will rage on the part of the level, dynamically changing the map - a cherished point of camping will be engulfed in flames and the gameplay will be more concise
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